发表于2025-04-24
About Face 2.0 pdf epub mobi txt 电子书 下载
First published seven years ago-just before the World Wide Web exploded into dominance in the software world-About Face rapidly became a bestseller. While the ideas and principles in the original book remain as relevant as ever, the examples in About Face 2.0 are updated to reflect the evolution of the Web.
Interaction Design professionals are constantly seeking to ensure that software and software-enabled products are developed with the end-user's goals in mind, that is, to make them more powerful and enjoyable for people who use them. About Face 2.0 ensures that these objectives are met with the utmost ease and efficiency.
Alan Cooper (Palo Alto, CA) has spent a decade making high-tech products easier to use and less expensive to build-a practice known as "Interaction Design." Cooper is now the leader in this growing field. Mr. Cooper is also the author of two bestselling books that are widely considered indispensable texts. About Face: The Essentials of User Interface Design, intro-duced the first comprehensive set of practical design principles. The Inmates Are Running the Asylum explains how talented people and companies continually create aggravating high-tech products that fail to meet customer expectations.
Robert Reimann has spent the past 15 years pushing the boundaries of digital products as a designer, writer, lecturer, and consultant. He has led dozens of interaction design projects in domains including e-commerce, portals, desktop productivity, authoring environments, medical and scientific instrumentation, wireless, and handheld devices for startups and Fortune 500 clients alike. Joining Cooper in 1996, Reimann led the development and refinement of many goal-directed design methods described in About Face 2.0. He has lectured on these methods at major universities and to international industry audiences. He is a member of the advisory board of the UC Berkeley Institute of Design.
##1. 用户界面应该基于用户的心理模型,而不能基于实现模型;(需求,而不是制作) 2. 用户不理解布尔逻辑.(用户更喜欢图形化的东西,而不是数字) 3. 不要全盘复制机械时代产品的用户界面,而一定要按照信息时代的客观情况进行改良.(主次表现) 4. 重大改变必须是非常好的改...
评分##这书很厚,捧在手上很有压力。 第一篇和第二篇的理论 是值得细细看的,第三篇 交互细节,相当于工具书,看 附录B 本书设计技巧集 即可。 这样一来,500多页的书 就变成300页了,轻松多了。 建议和《简单法则》对比着看 会更有收获。
评分 评分 评分 评分 评分 评分 评分我们使用电脑时,都有一个心理模型,但是实现这些功能的程序,并不是按照我们的心理模型构建的,而是另外有一个复杂的实现模型。如果设计交互过程只注意实现模型,而忽视心理模型,那么得到的交互功能通常都不太好用。 当我们使用电脑时,最好的状态是有个流畅的心流,也就是...
About Face 2.0 pdf epub mobi txt 电子书 下载