Designing Interactions

Designing Interactions pdf epub mobi txt 電子書 下載 2025

Bill Moggridge
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1 The mouse and the desktop
2 My PC
3 From desk to the palm
4 Adopting technology
5 Play
6 Services
7 the Internet
8 Multisensory and Multimedia
9 Futures and alternative nows
10 People and Prototypes
· · · · · · (收起)

具體描述

Digital technology has changed the way we interact with everything from the games we play to the tools we use at work. Designers of digital technology products no longer regard their job as designing a physical object--beautiful or utilitarian--but as designing our interactions with it. In Designing Interactions, award-winning designer Bill Moggridge introduces us to forty influential designers who have shaped our interaction with technology. Moggridge, designer of the first laptop computer (the GRiD Compass, 1981) and a founder of the design firm IDEO, tells us these stories from an industry insider's viewpoint, tracing the evolution of ideas from inspiration to outcome. The innovators he interviews--including Will Wright, creator of The Sims, Larry Page and Sergey Brin, the founders of Google, and Doug Engelbart, Bill Atkinson, and others involved in the invention and development of the mouse and the desktop--have been instrumental in making a difference in the design of interactions. Their stories chart the history of entrepreneurial design development for technology. Moggridge and his interviewees discuss such questions as why a personal computer has a window in a desktop, what made Palm's handheld organizers so successful, what turns a game into a hobby, why Google is the search engine of choice, and why 30 million people in Japan choose the i-mode service for their cell phones. And Moggridge tells the story of his own design process and explains the focus on people and prototypes that has been successful at IDEO--how the needs and desires of people can inspire innovative designs and how prototyping methods are evolving for the design of digital technology. Designing Interactions is illustrated with more than 700 images, with color throughout. Accompanying the book is a DVD that contains segments from all the interviews intercut with examples of the interactions under discussion. Interviews with:

Bill Atkinson, Durrell Bishop, Brendan Boyle, Dennis Boyle, Paul Bradley, Duane Bray, Sergey Brin, Stu Card, Gillian Crampton Smith, Chris Downs, Tony Dunne, John Ellenby, Doug Englebart, Jane Fulton Suri, Bill Gaver, Bing Gordon, Rob Haitani, Jeff Hawkins, Matt Hunter, Hiroshi Ishii, Bert Keely, David Kelley, Rikako Kojima, Brenda Laurel, David Liddle, Lavrans Løvlie, John Maeda, Paul Mercer, Tim Mott, Joy Mountford, Takeshi Natsuno, Larry Page, Mark Podlaseck, Fiona Raby, Cordell Ratzlaff, Ben Reason, Jun Rekimoto, Steve Rogers, Fran Samalionis, Larry Tesler, Bill Verplank, Terry Winograd, and Will Wright

用戶評價

評分

##無論是從設計發展史角度還是係統化設計解讀方麵,等等等等,都是一本好書,從根源瞭解事物纔是最有效的。

評分

##全書采取微傳記的形式,介紹瞭交互設計的發展史。可是我看瞭整整一年!!可見有多難讀!!倒有幾個點刺激瞭一下我的眼界

評分

##雖然有點過時,但是交互必讀教材!

評分

##來不及瞭...= =

評分

##全書采取微傳記的形式,介紹瞭交互設計的發展史。可是我看瞭整整一年!!可見有多難讀!!倒有幾個點刺激瞭一下我的眼界

評分

##2013.9.3 以前是買瞭一本當寶貝的 //2018.3.16重讀(本來以為沒用瞭想賣掉的) 略掉已成為曆史的前五章,看瞭服務設計那一章,然後是當年很火的tangible、maeda再看果然沒成為趨勢,第9章那個gps桌子現在看就是過度設計。最後一章發現亮點,頓時思路清晰起來。 寫瞭筆記“什麼是設計?”

評分

##一部圖文並茂,簡單易懂的交互史!結閤相關講解視頻,閱讀起來饒有興趣。順便也是對現代互聯網及科技發展的一次生動展示。

評分

##擱置

評分

##裝幀美

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