of arts in mathematics and philosophy from Yale University and his master's degree from ITP. He develops tutorials, examples, and libraries for Processing, the open-source programming language and environment created by Casey Reas and Ben Fry. He is also the author of Learning Processing: A Beginner’s Guide to Programming Images, Animation, and Interaction (2008).
How can we capture the unpredictable evolutionary and emergent properties of nature in software? How can understanding the mathematical principles behind our physical world help us to create digital worlds? This book focuses on a range of programming strategies and techniques behind computer simulations of natural systems, from elementary concepts in mathematics and physics to more advanced algorithms that enable sophisticated visual results. Readers will progress from building a basic physics engine to creating intelligent moving objects and complex systems, setting the foundation for further experiments in generative design. Subjects covered include forces, trigonometry, fractals, cellular automata, self-organization, and genetic algorithms. The book's examples are written in Processing, an open-source language and development environment built on top of the Java programming language. On the book's website (http://www.natureofcode.com), the examples run in the browser via Processing's JavaScript mode.
##这真的不是一本高中物理书吗?
评分 评分##processing入门=橙+粉+蓝
评分##这书从封面到内容...不知道怎么形容了...kicking ass! 瞄了一眼评论区,似乎看得人并不多,部分评价低的我觉得要么是其水平太高,要么是没认真看完。写差评的好处就是让自己的水平看起来显得高。我庸俗,我肤浅,我向广大热爱编程、热爱理工科的初高中同学强烈推荐此书。作为一个不会写代码的准IT工作者,这是我看过的编程类书籍中...
评分 评分 评分 评分##vector, forces , oscillation , particle systems , physics libraries , autonomous agents , cellular automata , fractals , the evolution of code , neural networks
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