From the moment it was published almost ten years ago, Elements of User Experience became a vital reference for web and interaction designers the world over, and has come to define the core principles of the practice. Now, in this updated, expanded, and full-color new edition, Jesse James Garrett has refined his thinking about the Web, going beyond the desktop to include information that also applies to the sudden proliferation of mobile devices and applications. Successful interaction design requires more than just creating clean code and sharp graphics. You must also fulfill your strategic objectives while meeting the needs of your users. Even the best content and the most sophisticated technology won't help you balance those goals without a cohesive, consistent user experience to support it. With so many issues involved--usability, brand identity, information architecture, interaction design-- creating the user experience can be overwhelmingly complex. This new edition of The Elements of User Experience cuts through that complexity with clear explanations and vivid illustrations that focus on ideas rather than tools or techniques. Garrett gives readers the big picture of user experience development, from strategy and requirements to information architecture and visual design.
##被很多人引用过的书,所以做互联网还是要懂得这些行话
评分##分层用户体验模型
评分##大半年前从产品运营转岗成产品,面临诸多问题都不知如何下手拆解。这本书条理清晰地给我打开了“产品经理方法论”的一扇窗户。感谢作者,也感谢荐书人。
评分##大半年前从产品运营转岗成产品,面临诸多问题都不知如何下手拆解。这本书条理清晰地给我打开了“产品经理方法论”的一扇窗户。感谢作者,也感谢荐书人。
评分##本书核心strategy scope structure skeleton surface 。5s相互关系论述清晰
评分##the bible of product design
评分##可以作为入门读物。对于ux来说还是太浅了
评分##入门读物。UI/UE只看这个当产品经理必然是要被程序猿打一顿的
评分##入门
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