Whether a marketing campaign or a museum exhibit, a video game or a complex control system, the design we see is the culmination of many concepts and practices brought together from a variety of disciplines. Because no one can be an expert on everything, designers have always had to scramble to find the information and know-how required to make a design work-until now. Universal Principles of Design is the first comprehensive, cross-disciplinary encyclopedia of design. Richly illustrated and easy to navigate, it pairs clear explanations of every design concept with visual examples of the concepts applied in practice. From the "80/20" rule to chunking, from baby-face bias to Occam's razor, and from self-similarity to storytelling, every major design concept is defined and illustrated for readers to expand their knowledge. This landmark reference will become the standard for designers, engineers, architects, and students who seek to broaden and improve their design expertise.
##入门读物 不错
评分##要是图多一点儿就好了
评分##有这么一个总结的很好
评分##要是图多一点儿就好了
评分看的视频,觉得挺没劲的,没什么深度,没学到什么东西。3条还算仔细讲了,feature creep(不做过多的功能), desire line(让人们“走”出道路,观察这种结果,而不是去预设),Hick's law(选择越多越难选择)
评分##读的很辛苦,边读边做笔记,但是作为产品设计第一书,是要作为手册放在身边随时查阅。就算有时候可以颠覆里面的某些规则,也是在完全读透了之后。
评分##生活中普通的设计原来都有深意
评分##入门读物 不错
评分##如题,一些通用的设计准则
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