Actionable Gamification pdf epub mobi txt 电子书 下载 2025

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Actionable Gamification

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Yu-kai Chou



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发表于2025-01-13

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Octalysis Media 2015-5-13 Paperback 9781511744041

Actionable Gamification epub 下载 mobi 下载 pdf 下载 txt 电子书 下载 2025

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Actionable Gamification epub 下载 mobi 下载 pdf 下载 txt 电子书 下载 2025

Actionable Gamification pdf epub mobi txt 电子书 下载



具体描述

Yu-kai Chou is a Pioneer and International Keynote Speaker on Gamification, and the Original Creator of the gamification framework: Octalysis. He is the Founder of The Octalysis Group and the Behavioral Scientist at the Israel-based gamification platform Captain Up. He has been a regular speaker/lecturer on gamification worldwide, including at organizations like Stanford University, Accenture, Tedx, SxSW, Gamified India, Huawei, the Innovation Center in Denmark, Kingdom of Bahrain, and many more. Yu-kai was one of the earliest pioneers in Gamifcation, starting his work in the industry in 2003. In 2014, Yu-kai received the reward of "#1 Gamification Guru" by the World Gamification Congress based in Spain, as well as the UK-Based organization Rise.Global (not to say that he is actually the best at anything, but something nice to have on a Bio). He has helped a variety of companies, from seed stage startups to Fortune 500 companies such as eBay, Huawei, Fidelity, HP, Cisco, Wells Fargo, and more. Yu-kai is a Board Director for Morf Media, a gamified training and learning platform.. He is also a Board Advisor for many organizations and companies through out North America, Europe, and Asia, including BALANCE Edutainment (creators of Pacha’s Pajamas), Loki Studios (creators of Geomon and sold to a Yahoo), Powzy (mobile game monetization platform) and RedCarpet (Offline Loyalty Platform in India), Plug.DJ, Lucky Diem, and many more.

The new era of Gamification and Human-Focused Design optimizes for motivation and engagement over traditional Function-Focused Design. Within the industry, studies on game mechanics and behavioral psychology have become proliferate. However, few people understand how to merge the two fields into experience designs that reliably increases business metrics and generates a return on investment. Gamification Pioneer Yu-kai Chou takes reader on a journey to learn his twelve years of obsessive research in creating the Octalysis Framework, and how to apply the framework to create engaging and successful experiences in their product, workplace, marketing, and personal lives.

"Yu-kai is at the cutting edge of the field of behavior design."

-Nir Eyal, Best Selling Author of Hooked: How to Design Habit-Forming Products

"Yu-kai's Octalysis framework brilliantly explains the intricate relationships between human behaviors and their inner drives. Accompanied by numerous application examples, Octalysis is the turnkey for gamification in any product and service design."

-Dr. Jianming Dong, Chief User Experience Architect, Huawei

Yu-Kai is the real deal. His experience, expertise and passion make this a must read for those looking to grasp the possibilities available through applied gamification.

--Jeff Gates, former counsel to U.S. Senate Committee on Finance and author of The Ownership Solution, Democracy at Risk, Guilt By Association.

Yu-kai's Insights were instrumental in helping Lucky Diem supercharge our client La Quinta's bookings per user by 206% and incremental revenue per user by $157 (132% Lift) against the control group. Being able to achieve a viral coefficient of 530%, I would recommend any business to work with Yu-kai and learn his Octalysis Framework.

--Andrew Landis, Founder & CEO of Lucky Diem

Yu-kai's reputation precedes him in the field of gamification. His Octalysis framework is both elegantly simple and intricately complex. His book is not only extrinsically rewarding to read, but intrinsically motivating to apply; it s wickedly effective, and yet divinely true. Octalysis brilliantly unified all these seemingly conflicting aspects of gamification into a single cohesive framework with a hidden twist in the middle of it it s sensational.

--Michael Wu, Chief Scientist of Lithium

Actionable Gamification 电子书 下载 mobi epub pdf txt

Actionable Gamification pdf epub mobi txt 电子书 下载
想要找书就要到 静流书站
立刻按 ctrl+D收藏本页
你会得到大惊喜!!

用户评价

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##作者发明了一个八角理论,实际上就是把一些心理学上的原理放进去,比如正面驱动和负面驱动,还有成就感、稀缺感等等,理论并不新,但是我对于心理学在游戏中的应用还是有点好奇的,翻译还算是通顺的,所以看得不是很痛苦。 这本书点出了一个事实,游戏并不是生活的必需...  

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好书。不得不说看了很多Gamification的材料,还是这本讲的透。

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##通读下来,全书都在凑概念,然后将成功产品的元素强行赋予自己提出的八要素概念。 很遗憾,最后两章实在读不下去了。 Facebook成功的元素,Ebay采取的策略,强行都能凑到八要素中。 其实游戏化大部分概念,都可以用社会行为学来解释,主要的是理解其中的行为学本质,然后巧妙的...  

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##游戏背后触及人性的八大核心驱动力: 1.刷出成倍的存在感 2.获得不断升级的快感 3.想造什么,就造什么 4.是你的,就永远是你的 5.找到自己的小伙伴 6.越不让玩,越想玩 7.永远不知道大BOSS是谁 8.不往前走,之前就全白玩了  

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