How can we capture the unpredictable evolutionary and emergent properties of nature in software? How can understanding the mathematical principles behind our physical world help us to create digital worlds? This book focuses on a range of programming strategies and techniques behind computer simulations of natural systems, from elementary concepts in mathematics and physics to more advanced algorithms that enable sophisticated visual results. Readers will progress from building a basic physics engine to creating intelligent moving objects and complex systems, setting the foundation for further experiments in generative design. Subjects covered include forces, trigonometry, fractals, cellular automata, self-organization, and genetic algorithms. The book's examples are written in Processing, an open-source language and development environment built on top of the Java programming language. On the book's website (http://www.natureofcode.com), the examples run in the browser via Processing's JavaScript mode.
##Processing 看这个就够了,免费的。如果运动学都记得,直接看代码就行。 56789 章开始比较有意思。
评分##YouTube上最有活力的老师!
评分##vector, forces , oscillation , particle systems , physics libraries , autonomous agents , cellular automata , fractals , the evolution of code , neural networks
评分##p5.js
评分##感觉把状态机加进去就更好了
评分##好多processing栗子啊!
评分##Shiffman! Shiffman!
评分看完一周目才觉得processing总算是入了门 世界观的维度也延展了
评分##这本都有lol,当年调研berlin noise和gaussian distribution时问别人要的coding书,简明易懂,我这种数学渣都看得懂(虽然是很简单的代码lol
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