C++11程序設計(第2版 英文版) pdf epub mobi txt 電子書 下載 2024

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C++11程序設計(第2版 英文版)

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[美] Paul Deitel(保羅·戴特爾),[美] Harvey Deitel(哈維·戴特爾) 著



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齣版社: 電子工業齣版社
ISBN:9787121272646
版次:2
商品編碼:11901447
品牌:Broadview
包裝:平裝
叢書名: 原味精品書係
開本:16開
齣版時間:2016-03-01
用紙:膠版紙
頁數:848
正文語種:英文

C++11程序設計(第2版 英文版) epub 下載 mobi 下載 pdf 下載 txt 電子書 下載 2024

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C++11程序設計(第2版 英文版) epub 下載 mobi 下載 pdf 下載 txt 電子書 下載 2024

C++11程序設計(第2版 英文版) pdf epub mobi txt 電子書 下載



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産品特色

內容簡介

  《C++11程序設計(第2版)英文版》利用活代碼深入研究C++11 和C++ 標準庫。內容包括C++11 的新特性,基於模闆的標準庫容器、迭代器和算法,C++ 標準庫字符串,C++ 標準庫數組,構造重要類,麵嚮對象編程的案例研究,異常處理,等等。本書示例豐富,包含瞭從計算機科學、商業、模擬、遊戲和其他主題中挑選齣來的各種示例程序,並在三個具有工業強度的C++11 編譯器上對代碼進行瞭測試;書中配有大量的插圖,包括圖錶、綫條圖、UML 圖、程序和程序輸齣。
  《C++11程序設計(第2版)英文版》適閤具有一定高級語言編程背景的程序員閱讀。

作者簡介

  Paul Deitel,Deitel & Associates有限公司的CEO兼CTO,畢業於麻省理工學院,主修信息技術。通過Deitel & Associate有限公司,他已經為行業、政府機關和軍隊客戶提供瞭數百節編程課程,這些客戶包括思科、IBM、西門子、Sun Microsystems、戴爾、Fidelity、肯尼迪航天中心、美國國傢強風暴實驗室、白沙導彈試驗場、Rogue Wave Software、波音公司、SunGard Higher Education、北電網絡公司、彪馬、iRobot、Invensys等。他和本書的閤著者Harvey Deitel博士是暢銷全球的編程語言教材、專業書籍和視頻的作者。

  Harvey Deitel博士,Deitel & Associates有限公司的董事長和首席戰略官,在計算機領域中擁有五十多年的經驗。Deitel博士獲得瞭麻省理工學院電子工程(學習計算)的學士和碩士學位,並獲得瞭波士頓大學的數學博士學位(學習計算機科學)。在20世紀60年代,通過先進的計算機技術和計算機應用公司,他成為瞭創建各種IBM操作係統的團隊中的一員。在20世紀70年代,他創建瞭商業操作係統。他擁有豐富的大學教學經驗,在1991年與兒子Paul Deitel創辦Deitel & Associates有限公司之前,他是波士頓大學計算機科學係的主任,並獲得瞭終身任職權。Deitel的齣版物獲得瞭國際上的認可,並被翻譯為繁體中文、簡體中文、韓語、日語、德語、俄語、西班牙語、法語、波蘭語、意大利語、葡萄牙語、希臘語、烏爾都語和土耳其語。Deitel博士為很多大公司、學術研究機構、政府機關和軍方提供瞭數百場專業編程講座。

目錄

前言
1 Introduction
1.1 Introduction
1.2 C++
1.3 Object Technology
1.4 Typical C++ Development Environment
1.5 Test-Driving a C++ Application
1.6 Operating Systems
1.6.1 Windows―A Proprietary Operating System
1.6.2 Linux―An Open-Source Operating System
1.6.3 Apple’s OS X; Apple’s iOS for iPhone?, iPad? and iPod Touch? Devices
1.6.4 Google’s Android
1.7 C++11 and the Open Source Boost Libraries
1.8 Web Resources
2 Introduction to C++ Programming, Input/Output and Operators
2.1 Introduction
2.2 First Program in C++: Printing a Line of Text
2.3 Modifying Our First C++ Program
2.4 Another C++ Program: Adding Integers
2.5 Arithmetic
2.6 Decision Making: Equality and Relational Operators
2.7 Wrap-Up
3 Introduction to Classes, Objects and Strings
3.1 Introduction
3.2 Defining a Class with a Member Function
3.3 Defining a Member Function with a Parameter
3.4 Data Members, set Member Functions and get Member Functions
3.5 Initializing Objects with Constructors
3.6 Placing a Class in a Separate File for Reusability
3.7 Separating Interface from Implementation
3.8 Validating Data with set Functions
3.9 Wrap-Up
4 Control Statements: Part 1; Assignment, ++ and -- Operators
4.1 Introduction
4.2 Control Structures
4.3 if Selection Statement
4.4 if … else Double-Selection Statement
4.5 while Repetition Statement
4.6 Counter-Controlled Repetition
4.7 Sentinel-Controlled Repetition
4.8 Nested Control Statements
4.9 Assignment Operators
4.10 Increment and Decrement Operators
4.11 Wrap-Up
5 Control Statements: Part 2; Logical Operators
5.1 Introduction
5.2 Essentials of Counter-Controlled Repetition
5.3 for Repetition Statement
5.4 Examples Using the for Statement
5.5 do … while Repetition Statement
5.6 switch Multiple-Selection Statement
5.7 break and continue Statements
5.8 Logical Operators
5.9 Confusing the Equality ( == ) and Assignment ( = ) Operators
5.10 Wrap-Up
6 Functions and an Introduction to Recursion
6.1 Introduction
6.2 Math Library Functions
6.3 Function Definitions with Multiple Parameters
6.4 Function Prototypes and Argument Coercion
6.5 C++ Standard Library Headers
6.6 Case Study: Random Number Generation
6.7 Case Study: Game of Chance; Introducing enum
6.8 C++11 Random Numbers
6.9 Storage Classes and Storage Duration
6.10 Scope Rules
6.11 Function Call Stack and Activation Records
6.12 Functions with Empty Parameter Lists
6.13 Inline Functions
6.14 References and Reference Parameters
6.15 Default Arguments
6.16 Unary Scope Resolution Operator
6.17 Function Overloading
6.18 Function Templates
6.19 Recursion
6.20 Example Using Recursion: Fibonacci Series
6.21 Recursion vs. Iteration
6.22 Wrap-Up
7 Class Templates array and vector ;
Catching Exceptions
7.1 Introduction
7.2 array s
7.3 Declaring array s
7.4 Examples Using array s
7.4.1 Declaring an array and Using a Loop to Initialize the array ’s Elements
7.4.2 Initializing an array in a Declaration with an Initializer List
7.4.3 Specifying an array ’s Size with a Constant Variable and Setting array Elements with Calculations
7.4.4 Summing the Elements of an array
7.4.5 Using Bar Charts to Display array Data Graphically
7.4.6 Using the Elements of an array as Counters
7.4.7 Using array s to Summarize Survey Results
7.4.8 Static Local array s and Automatic Local array s
7.5 Range-Based for Statement
7.6 Case Study: Class GradeBook Using an array to Store Grades
7.7 Sorting and Searching array s
7.8 Multidimensional array s
7.9 Case Study: Class GradeBook Using a Two-Dimensional array
7.10 Introduction to C++ Standard Library Class Template vector
7.11 Wrap-Up
8 Pointers
8.1 Introduction
8.2 Pointer Variable Declarations and Initialization
8.3 Pointer Operators
8.4 Pass-by-Reference with Pointers
8.5 Built-In Arrays
8.6 Using const with Pointers
8.6.1 Nonconstant Pointer to Nonconstant Data
8.6.2 Nonconstant Pointer to Constant Data
8.6.3 Constant Pointer to Nonconstant Data
8.6.4 Constant Pointer to Constant Data
8.7 sizeof Operator
8.8 Pointer Expressions and Pointer Arithmetic
8.9 Relationship Between Pointers and Built-In Arrays
8.10 Pointer-Based Strings
8.11 Wrap-Up
9 Classes: A Deeper Look; Throwing Exceptions
9.1 Introduction
9.2 Time Class Case Study
9.3 Class Scope and Accessing Class Members
9.4 Access Functions and Utility Functions
9.5 Time Class Case Study: Constructors with Default Arguments
9.6 Destructors
9.7 When Constructors and Destructors Are Called
9.8 Time Class Case Study: A Subtle Trap―Returning a Reference or a Pointer to a private Data Member
9.9 Default Memberwise Assignment
9.10 const Objects and const Member Functions
9.11 Composition: Objects as Members of Classes
9.12 friend Functions and friend Classes
9.13 Using the this Pointer
9.14 static Class Members
9.15 Wrap-Up
10 Operator Overloading; Class string
10.1 Introduction
10.2 Using the Overloaded Operators of Standard Library Class string
10.3 Fundamentals of Operator Overloading
10.4 Overloading Binary Operators
10.5 Overloading the Binary Stream Insertion and Stream Extraction Operators
10.6 Overloading Unary Operators
10.7 Overloading the Unary Prefix and Postfix ++ and -- Operators
10.8 Case Study: A Date Class
10.9 Dynamic Memory Management
10.10 Case Study: Array Class
10.10.1 Using the Array Class
10.10.2 Array Class Definition
10.11 Operators as Member vs. Non-Member Functions
10.12 Converting Between Types
10.13 explicit Constructors and Conversion Operators
10.14 Overloading the Function Call Operator ()
10.15 Wrap-Up
11 Object-Oriented Programming: Inheritance
11.1 Introduction
11.2 Base Classes and Derived Classes
11.3 Relationship between Base and Derived Classes
11.3.1 Creating and Using a CommissionEmployee Class
11.3.2 Creating a BasePlusCommissionEmployee Class Without Using Inheritance
11.3.3 Creating a CommissionEmployee ? BasePlusCommissionEmployee Inheritance Hierarchy
11.3.4 CommissionEmployee ? BasePlusCommissionEmployee Inheritance Hierarchy Using protected Data
11.3.5 CommissionEmployee ? BasePlusCommissionEmployee Inheritance Hierarchy Using private Data
11.4 Constructors and Destructors in Derived Classes
11.5 public , protected and private Inheritance
11.6 Software Engineering with Inheritance
11.7 Wrap-Up
12 Object-Oriented Programming: Polymorphism
12.1 Introduction
12.2 Introduction to Polymorphism: Polymorphic Video Game
12.3 Relationships Among Objects in an Inheritance Hierarchy
12.3.1 Invoking Base-Class Functions from Derived-Class Objects
12.3.2 Aiming Derived-Class Pointers at Base-Class Objects
12.3.3 Derived-Class Member-Function Calls via Base-Class Pointers
12.3.4 Virtual Functions and Virtual Destructors
12.4 Type Fields and switch Statements
12.5 Abstract Classes and Pure virtual Functions
12.6 Case Study: Payroll System Using Polymorphism
12.6.1 Creating Abstract Base Class Employee
12.6.2 Creating Concrete Derived Class SalariedEmployee
12.6.3 Creating Concrete Derived Class CommissionEmployee
12.6.4 Creating Indirect Concrete Derived Class BasePlusCommissionEmployee
12.6.5 Demonstrating Polymorphic Processing
12.7 (Optional) Polymorphism, Virtual Functions and Dynamic Binding“Under the Hood”
12.8 Case Study: Payroll System Using Polymorphism a C++11程序設計(第2版 英文版) 下載 mobi epub pdf txt 電子書

C++11程序設計(第2版 英文版) pdf epub mobi txt 電子書 下載
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